Copyright 2000 by Christoph Schuba
StarPuzzle v1.0 - All rights reserved.
For registration and the most up to date distribution visit
http://www.schuba.com/palm
The goal of StarPuzzle is to arrange the two lines such that they slice the star into ten separate triangles. Any two triangles can share an edge or a vertex, but cannot overlap.
To fine-tune the location of an active endpoint one pixel at a
time, use the hardware up/down button on your Palm device.
The up button moves the active endpoint in clockwise
direction, the down button in counter-clockwise
direction.
The program recalculates the current number of valid triangles and shades them black.
| Scroll Button Up | The scroll button adjusts the location of the active line endpoint by one pixel in clockwise direction around the edge of the screen. |
| Scroll Button Down | The scroll button adjusts the location of the active line endpoint by one pixel in counter-clockwise direction around the edge of the screen. |
| Preferences (/P): | Preferences:
The puzzle seems more difficult if neither the valid triangles nor their current count are displayed. You can turn off the realtime update in the game preferences menu. If at any time you want the count recalculated and/or redisplayed, select the Count button on the top of the screen. |
Reset (/R): | Reset the puzzle |
| Help (/H): | Help:
Display a help text that explains the goal of the puzzle and how to navigate the user interface. |
| About (/I): | Display Info:
|
| Quit (/Q): | Terminate the program and return to the main menu |
Germano Caronni, Sheueling Chang, Carlos Gonzalez-Ochoa, Sumit Gupta, Vipul Gupta, Mary-j Klang